By naming your turtle you can make multiple instances, giving each unique attributes.
In other words, the code above makes several turtles which are the same, but each turtle has a different name (or label).
You can then change each turtle using functions — making each of them different!
When coming up with a name, make them short and to the point as you will be repeating these.
Using Turtle Functions
Some Interesting Functions:
Examples
Window Setup / Control
Setting up a window can help you understand parameters.
For example knowing the edges of your screen means knowing how far you can draw.
Screen/window set up also allows for adding background colours and clearing the canvas.
But First: Let’s Assign Screen to a Variable
This will make your life easier in the long run: writing long names instead of your own label over and over can get tedious.
So we can do something like this:
Some useful functions:
Checklist
I have made multiple turtles.
I have named and changed my turtles to do different things.